Professional Projects

Horizon Zero Dawn

Horizon Zero Dawn

During the pre-production phase of Horizon I joined the team as an 3D environment artist.  During this phase I helped blocking out the rough shapes of Meridian City and helped deconstructing these shapes into reusable components later in production. After pre-production, and when most of […]

Louis Vuitton Exhibition New York

Louis Vuitton Exhibition New York

This exhibition project was made in collaboration with Naivi and Random Studio for the Louis Vuitton exhibition in New York 2017. Naivi was responsible for the technical aspects, Random studios worked as the Art director and conversed  with the client and I was responsible for […]

Rise of the Tomb Raider XBox 360

Rise of the Tomb Raider XBox 360

I was hired in a very late stage to help with the xbox 360 version of Rise of the Tomb Raider. At this point the game had to reduce the art work in many aspects and my job started out with reducing enemies and NPC […]

Action Henk

Action Henk

This is a game made by RageSquid and its crew. My tasks were and are focused on the clothing in the first level. For the first release I sculpted the clothing, bedsheets and pillows and created low resolution meshes. In a later update some of […]